Class Material
- Namespace
- Material
The Material is an Entity that contains visual definition that can be applied to the Components of the scene
Base class: Entity
classDiagram
class Material
Entity <|-- Material
Material : +core.String Name
Material : +core.Ident Id
Material : +core.Boolean DepthTestEnabled
Material : +ENUM BackFaceMode
Functions accepting this type or a list of this type as a parameter:
- algo.filletMesh
- algo.removeHoles
- cad.setFaceMaterial
- material.copyMaterial
- material.getAllImages
- material.getColorMaterialInfos
- material.getCustomMaterialPattern
- material.getImpostorMaterialInfos
- material.getMaterialDefinition
- material.getMaterialDefinitions
- material.getMaterialMainColor
- material.getMaterialPattern
- material.getMaterialPatternType
- material.getPBRMaterialInfos
- material.getStandardMaterialInfos
- material.getUnlitTextureMaterialInfos
- material.isOpaque
- material.makeMaterialNamesUnique
- material.setMaterialMainColor
- material.setMaterialPattern
- material.setPBRMaterialInfos
- material.getMaterialUserData
- material.getMultipleMaterialUserData
- material.hasMaterialUserData
- material.hasMultipleMaterialUserData
- material.setMaterialUserData
- material.setMultipleMaterialUserData
- material.unsetMaterialUserData
- material.unsetMultipleMaterialUserData
- scene.convertMaterialsToColor
- scene.convertMaterialsToPBR
- scene.mergeMaterials
- scene.replaceMaterial
- scene.setOccurrenceMaterial
- scene.findOccurrencesByMaterial
- scene.findPartOccurrencesByActiveMaterial
- scene.findPartOccurrencesByVisibleMaterial
- scene.setSubpartMaterial
- scene.addMeshToAnnotation
- core.cloneEntity
- core.deleteEntities
- core.entityExists
- core.getEntityType
- core.getEntityTypeString
- core.addCustomProperty
- core.getProperties
- core.getProperty
- core.getPropertyInfo
- core.hasCustomProperty
- core.hasProperty
- core.listProperties
- core.listPropertiesBatch
- core.removeCustomProperty
- core.setProperty
- core.supportCustomProperties
- core.unsetProperty
- scene.linkPropertyToAnimation
- scene.unlinkPropertyToAnimation
Material