More Useful Data Prep Functions
crack edges
combineMeshesByVisibleMaterials
createTangents
deleteNormals (remonter si dans le menu MESH)
explodeVertexCount
extractNeutralAxis
noiseMesh
proxyMesh (remonter si dans le menu OPTIMIZE MESH, ou nouveau menu MESH TOOLS?)
replaceByConvexHull
Voxelize
bakeUV
sawWith...
convertNormalMap
orientNormalMap
orientNormals