Main Toolbar

The Main Toolbar contains shortcuts to PiXYZ STUDIO main functionalities:
Item  | 
Description  | 
  | 
Used to import CAD/3D models using the Import Wizard window See also: Import Wizard  | 
  | 
Used to import CAD/3D files in the scene See also: Importing Files, Supported File Formats  | 
  | 
Used to export the current scene to a supported file format See also: Exporting Files, Supported File Formats  | 
  | 
Used to save the current project  | 
  | 
Used to reset the current PiXYZ scene  | 
  | 
Opens the Material Editor, containing all materials available in the current project  | 
  | 
Opens PiXYZ STUDIO's Function List  | 
  | 
Temporary visual override of all materials visible in the scene using predefined shaders/materials: 
  | 
  | 
Backface culling rendering modes: 
  | 
  | 
Use to switch the viewport display between visible occurrences (visibility or inherited visibility ON) and hidden occurrences (visibility or inherited visibility OFF) See also: Showing and Hiding Entities  | 
  | 
Fits camera-view to the selection (or to all objects in the scene if no selection)  | 
  | 
Use to switch to fullscreen viewport display. Click ESC key or the "Windowed" button to exit fullscreen mode  | 
  | 
Drop-down list used to set the camera-view to predefined camera orthographic views, and to set the camera type (perspective or orthographic) 
  | 
  | 
Used to select the type of geometries that can be selected in the viewport using the select mouse: Part (default mode), Connected Mesh, Patch or Polygons  | 
  | 
Toggle ON or OFF to activate the transform gizmo displayed in the viewport, and used to move a Part in the scene. Use the parameter "Move Pivot Only" to move the selected Part pivot point only. 
  | 
  | 
X-ray mode: adjust scene global transparency rendering setting. Click the icon or use the drop-down list to toggle between transparency values (25% steps).  | 
  | 
Displays native CAD representation (CAD faces). They are represented as primitive wireframes  | 
  | 
Displays wireframe: mesh edges are drawn in the viewport  | 
  | 
Displays shaded mesh: polygon faces are drawn in the viewport  | 
  | 
Displays mesh outlines information. Outlines are either CAD patches boundaries (displayed black by default) or Lines (displayed white by default).  | 
  | 
Displays vertices (CAD points, free vertices, point clouds)  | 






















