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DecimateTargetBake :: decimateTargetBake


   Automatically decimates a selection of meshes, using as a target a triangle count or a ratio (reduction percentage), and bakes Normals information into a texture (plus other textures).

GUI Dialog


Script function

   decimatetargetbake.decimateTargetBake(occurrences, decimationTargetType, bakingOptions[, overrideExistingUV])


   occurrences (OccurrenceList) : Occurrences to process
   decimationTargetType (DecimateOptionsSelector) :
   bakingOptions (BakeOptions) : Option maps baking
   overrideExistingUV (Boolean[optional] : Override the original UV or not