Welcome to Pixyz SDK online documentation
This documentation aims at democratizing the use of Pixyz technology and features through a new set of extremely flexible and scalable on-premise and Cloud-ready SDKs/APIs.
Your journey starts here. Have fun using Pixyz!
What is Pixyz SDK?
With Pixyz, ingest, optimize and convert CAD or 3D assets with perfectly tessellated meshes from almost any engineering or design software. Export ready to use assets for any 3D staging ro rendering tool like Unity, 3DS Max, Maya, Unreal Engine, web experiences and more ...
Pixyz is the perfect technology for bringing complex data from the CAD-engineering world to the visualization world, or support game-development efforts by providing efficient mesh simplification tools.
New SDKs allow effortless integration for managing, transforming 3D assets and creating powerful visualization experiences using state-of-the-art rendering engines (such as Unity, and more).
Read more
Pixyz What's New? page
Leverage Pixyz products in any industry: Link to the whitepaper
Unity Industry Creator Series | Data Ingestion: manage CAD, BIM and Point Cloud Data. Link to the Webinar
Pixyz Software joins Unity: Link to the blogpost