docs.unity3d.com
Version: 

    Triangulate meshes

    API function: algo.triangularize

    Use this feature to split the non-triangle polygons of meshes into triangles.

    Version 2024.2.2.3
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX.