Delegate SceneInterface.SceneChangedDelegate
Namespace: UnityEngine.Pixyz.Scene
Syntax
public delegate void SceneInterface.SceneChangedDelegate(IntPtr userData, SceneChangeType eventType, uint occurrence, uint child, uint finalOccurrence)
Parameters
Type | Name | Description |
---|---|---|
IntPtr | userData | |
SceneChangeType | eventType | |
uint | occurrence | |
uint | child | |
uint | finalOccurrence |