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    Class Tessellation

    A Tessellation is a dynamic mesh representation

    Base class: Mesh

    classDiagram
        class Tessellation
        Mesh <|-- Tessellation
        Tessellation : +core.Ident Id
    

    Functions accepting this type or a list of this type as a parameter:

    • polygonal.computeMeshTopoChecksum
    • polygonal.computeMeshVertexPositionsChecksum
    • polygonal.computeUVTopoChecksum
    • polygonal.computeUVVertexPositionsChecksum
    • polygonal.getMeshDefinition
    • polygonal.getMeshDefinitions
    • polygonal.hasMeshJoints
    • scene.createPartsFromMeshes
    • scene.createSceneFromMeshes
    • scene.setPartMesh
    • geom.applyTransform
    • geom.getEntityAABB
    • core.cloneEntity
    • core.deleteEntities
    • core.entityExists
    • core.getEntityType
    • core.getEntityTypeString
    • core.addCustomProperties
    • core.addCustomProperty
    • core.getProperties
    • core.getProperty
    • core.getPropertyInfo
    • core.hasCustomProperty
    • core.hasProperty
    • core.listProperties
    • core.listPropertiesBatch
    • core.removeCustomProperty
    • core.setProperties
    • core.setProperty
    • core.supportCustomProperties
    • core.unsetProperty
    • scene.linkPropertyToAnimation
    • scene.unlinkPropertyToAnimation
    Inheritance
    Tessellation
    Namespace: Polygonal
    Syntax
    Version 2024.3.0.10
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