Class Tessellation
A Tessellation is a dynamic mesh representation
Base class: Mesh
classDiagram
    class Tessellation
    Mesh <|-- Tessellation
    Tessellation : +core.Ident Id
Functions accepting this type or a list of this type as a parameter:
- polygonal.computeMeshTopoChecksum
 - polygonal.computeMeshVertexPositionsChecksum
 - polygonal.computeUVTopoChecksum
 - polygonal.computeUVVertexPositionsChecksum
 - polygonal.getMeshDefinition
 - polygonal.getMeshDefinitions
 - polygonal.hasMeshJoints
 - scene.createPartsFromMeshes
 - scene.createSceneFromMeshes
 - scene.setPartMesh
 - geom.applyTransform
 - geom.getEntityAABB
 - core.cloneEntity
 - core.deleteEntities
 - core.entityExists
 - core.getEntityType
 - core.getEntityTypeString
 - core.addCustomProperties
 - core.addCustomProperty
 - core.getProperties
 - core.getProperty
 - core.getPropertyInfo
 - core.hasCustomProperty
 - core.hasProperty
 - core.listProperties
 - core.listPropertiesBatch
 - core.removeCustomProperty
 - core.setProperties
 - core.setProperty
 - core.supportCustomProperties
 - core.unsetProperty
 - scene.linkPropertyToAnimation
 - scene.unlinkPropertyToAnimation
 
Inheritance
Tessellation
  Namespace: Polygonal
Syntax