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    Main Toolbar

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    The Main Toolbar contains shortcuts to Pixyz Studio main functionalities:

    Item Description
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    Guided import
    Used to import CAD/3D files using the Guided Import mode
    See also: Import Mode, Importing Files, Supported File Formats
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    Raw import
    Used to import CAD/3D files using the Raw Import mode
    See also: Import Mode, Importing Files, Supported File Formats
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    Export model
    Used to export the current scene to a supported file format
    See also: Exporting Files, Supported File Formats
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    Save project
    Used to save the current project
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    Reset
    Used to reset the current Pixyz scene
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    Materials
    Opens the Material Editor, containing all materials available in the current project
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    Preferences
    Opens the application Preferences, containing all materials available in the current project
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    Function List
    Opens Pixyz Studio's Function List
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    Scene Override Material
    Temporary visual override of all materials visible in the scene using predefined shaders/materials:
    • Checker: displays all objects with UVs (texture coordinates) applied with a checker texture. Objects with no UVs applied are displayed in a flat purplish color,
    • Clay: displays all objects of the scene with a the same white material (clay-like). It is handy to check where faces are flipped, combined with the Rendering Mode set to BF Color (pink), as all materials are temporarily replaced with a white look, even for transparent materials. Specular: displays all objects of the scene with a the same reflective orange material.
    • Zebra: displays all objects of the scene with a the same zebra shader to visualize light reflection breaks.
    • Color By Part: displays each object of the scene with a different randomized color.
    • Vertex colors: displays the colors applied to a mesh vertices, if any. If no color is applied to a mesh present in the scene, it will appear transparent.
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    Rendering mode
    Back-face culling rendering modes:
    • Back-face Color (default): displays back faces with a flat pink color. Can be handy for easily spotting triangle faces that are unproperly oriented.
    • Back-face Culling: displays back faces as transparent faces.
    • Double-sided (default): displays the 2 sides of all the faces for each object in the scene (requires more computing power to display as the number of triangles sent to the graphic card is doubled).
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    Isolate
    Used to isolate the selection of parts from the rest of the scene in order to focus on it.
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    Show / no show
    Use to switch the viewport display between visible occurrences (visibility or inherited visibility ON) and hidden occurrences (visibility or inherited visibility OFF).
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    Fit to view
    Fits camera-view to the selection (or to all objects in the scene if no selection)
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    Fullscreen
    Use to switch to a full-screen viewport display. Click F11 key again (or ESC), or the Windowed button to exit full-screen mode (this button is located in the lateral toolbar: move your mouse to the right-hand side of the screen to display it)
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    Selection mode
    Used to select the type of geometries that can be selected in the viewport using the select mouse: Part (default mode), Connected Mesh, Patch or Polygons
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    Transform gizmo
    Toggle ON or OFF to activate the transformation gizmo displayed in the viewport, and used to move a Part in the scene.
    Use the parameter Move Pivot Only to adjust only the pivot point's position and rotation for the selected Part.
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    Show B-Reps
    Displays native CAD representation (CAD faces). They are represented as primitive wireframes
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    Show Wireframe
    Displays wireframe: mesh edges are drawn in the viewport
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    Show Shaded
    Displays shaded mesh: polygon faces are drawn in the viewport
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    Show Outlines
    Displays mesh outlines information. Outlines are either CAD patches boundaries (displayed black by default) or Lines (displayed white by default).
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    Show Points
    Displays vertices (CAD points, free vertices, point clouds)
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    Skeleton
    Displays the skeletons of rigged models when existing
    Pixyz Studio 2025.1.1.2 based on SDK 2025.1.2.3
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