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    Navigation Controls

    Pixyz Studio offers a standard, DCC-like, navigation mode.

    To manipulate the camera position and orientation in the viewport, use the following key combinations:

    Combinations Description
    Image ALT Key + Left-click Rotate camera
    Image ALT Key + Middle-click (or Mouse wheel) Pan camera
    Image ALT Key + Right-click Zoom camera

    Camera Rotation Center

    Image

    The rotation center is the camera pivot point.

    It is represented in the viewport by a 3D move & rotate gizmo (called a TrackBall) to help you manipulate the view:

    Item Description
    Image Middle-click (or Mouse wheel) Changes rotation center (camera pivot point). Automatically centers the camera view on the selected pixel. The click needs to be executed on an occurrence (part) present in the viewport.
    Note

    The TrackBall visibility can be turned on and off from Preferences > Viewer > Navigation, or from the Settings folder in the Visualization panel.

    Constraint Up Axis

    The camera can be kept from rotating around the up-axis by toggling on the Lock Camera Up Axis parameter (from the Preferences , or from the Visualization panel).

    Fit Camera View

    To fit the camera view to the current selection of parts in the viewport, use:

    • F keyboard shortcut
    • The Fit view button from the Main Toolbar: Image
    Note

    When nothing is selected in the viewport (or the Root node is selected), the view is fit to the bounding box of the scene.

    Pixyz Studio 2025.1.1.2 based on SDK 2025.1.2.3
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