Connect engineering 3D
data to game engines for new experiences

GIVE LIFE TO CAD DATA WITH EFFORTLESS INTEGRATION IN UNREAL & UNITY


With PiXYZ PLUGIN, create ready-to-use assets with perfect tessellated meshes, limited polygon count, and automatic UV (beta).

Our plugins for Unreal Engine and Unity3D are the perfect bridges for connecting the engineering & CAD worlds with the gaming world, and allowing effortless integration for creating new and powerful visualization experiences.


Workflow

1. IMPORT ANY CAD MODEL


With PiXYZ PLUGIN, import a native CAD file (CATPart, Solidworks, JT, STEP…) within Unreal Engine or Unity 3D. See formats supported in PiXYZ PLUGIN

Find all your classic import settings (combine, collision, materials…) and PiXYZ additional options (keep product hierarchy, tessellation presets, UV creation, up-axis switch…).

2. PREPARE YOUR ASSET


For import, access built-in tessellation presets to define mesh quality or create your own settings according to your optimization strategy.

Create LOD on-the-fly when tessellating your CAD model.
Apply automatic UV (beta) projection mapping (channel 0) and auto-unwrapping (for channel 1 Lightmaps) to your new mesh.

3. ENHANCE YOUR ASSET WITH ADVANCED TOOLS


Access advanced tools from the PiXYZ tab, for fine-tuning: UV re-generation and scale, change normals/faces orientation, decimation with our powerful trimming algorithm (available for PLUGIN for UNREAL ENGINE only).

Not satisfied with a mesh? Re-tessellate it or recreate LODs on the fly (NURBS/CAD conservation).


A COMPELLING SOLUTION

Fully integrated importer

PiXYZ PLUGIN is seamlessly integrated into your favorite game engine, with access to typical import options (combine mesh, material, LOD, collisions…)

CAD Format Compatibility

Treat all CAD models from industry-leading solutions (CATIA, NX, Alias, SolidWorks...), keeping the original product hierarchy
See formats supported in
PiXYZ PLUGIN

Optimization algorithms

During the import, models are automatically healed with CAD topology correction algorithms. Then PiXYZ Tessellator transforms them into high-quality meshes with optimum
polygon count

Import at runtime

Use PiXYZ PLUGIN to load CAD models on-the-fly in a final built application (requires PiXYZ Software's agreement, see FAQ and Product
Terms & Conditions)

Automatic LOD Generation

Create LOD on-the-fly when importing a CAD model. They can be easily re-generated at any time (CAD data conservation)

Automatic UV creation (beta)

Automatically apply UV Projection (channel 0) and UV flattening for baking (channel 1) when importing CAD models and get ready-to-use assets


Powerful features

Find out more about PiXYZ PLUGIN powerful and innovative features (see the overall list) (see the overall list)

PLUGIN WORKFLOW EXAMPLE

Here is a workflow example that shows how to easily import CAD models within Unreal Engine. And how to automatically obtain ready-to-use LOD with perfect meshes at optimum polygon count.

TESSELLATION

PiXYZ Tessellator creates high quality, low density meshes from almost any CAD model. It provides efficient and very fast tessellation, thanks to smarter organization of vertices. It results in a highly reduced and optimized number of polygons.

DECIMATION

PiXYZ trimming solution reduces the polygon density of a mesh by deleting vertices. It allows for precise control and perfect preservation of model topology, normals distortion and texture coordinates (UVW).

REPAIR FUNCTIONS

PiXYZ offers CAD and Mesh repair features, such as CAD topology correction, removal of duplicated faces/patches, face reconnection, polygon reconnection, normals/faces orientation unification, etc…

See more

Who is it for ?

Anyone who needs to easily bring CAD data coming from manufacturing collaborators or sharing platforms, into a game engine to create new virtual experiences: Interactive 3D developers, 3D artists, Marketing agencies, Engineering & manufacturing departments, Architecture firms,...

"With PiXYZ Plugin for UE4, I can now import and stage CAD models for real-time experiences"

T.W.

3D artist


Pricing

annual node-locked licenses

PLUGIN for Unity

999€ / year

tax excluded

1 year subscription renewable
Available for Unity 5.5.0 to 5.6.0
Includes all PiXYZ PLUGIN formats (see more)(see more)

Includes all PiXYZ PLUGIN features (see more)(see more)

Node-locked / Per seat license


SYSTEM CONFIGURATION REQUIRED

PLUGIN for Unreal Engine

999€ / year

tax excluded

1 year subscription renewable
Available for Unreal Engine 4.13 to 4.15
Includes all PiXYZ PLUGIN formats (see more)(see more)

Includes all PiXYZ PLUGIN features (see more)(see more)

Node-locked / Per seat license


SYSTEM CONFIGURATION REQUIRED

Floating licences or permanent licences

Contact us if you need floating licenses, permanent licenses, or if you have any specific demand