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Class SetPosition

Inheritance
System.Object
ActionBase
ActionInOut<System.Collections.Generic.IList<GameObject>, System.Collections.Generic.IList<GameObject>>
SetPosition
Inherited Members
ActionInOut<IList<GameObject>, IList<GameObject>>.inputType
ActionInOut<IList<GameObject>, IList<GameObject>>.outputType
ActionInOut<IList<GameObject>, IList<GameObject>>.run(IList<GameObject>)
ActionBase.order
ActionBase.isInRuleEngine
ActionBase.isInToolbox
ActionBase.inputType
ActionBase.outputType
ActionBase.fieldInstances
ActionBase.helpersMethods
ActionBase.undo
ActionBase.getErrors()
ActionBase.getWarnings()
ActionBase.getInfos()
ActionBase.onBeforeDraw()
ActionBase.onAfterDraw()
ActionBase.initialize()
ActionBase.displayNameRuleEngine
ActionBase.displayNameToolbox
ActionBase.invoke(Object)
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: PiXYZ.Tools.Builtin
Assembly: cs.temp.dll.dll
Syntax
public class SetPosition : ActionInOut<IList<GameObject>, IList<GameObject>>

Fields

referential

Declaration
[UserParameter]
public SetPosition.Referential referential
Field Value
Type Description
SetPosition.Referential

rotation

Declaration
[UserParameter]
public Vector3 rotation
Field Value
Type Description
Vector3

scale

Declaration
[UserParameter]
public Vector3 scale
Field Value
Type Description
Vector3

translation

Declaration
[UserParameter]
public Vector3 translation
Field Value
Type Description
Vector3

Properties

id

Declaration
public override int id { get; }
Property Value
Type Description
System.Int32
Overrides
ActionBase.id

menuPathRuleEngine

Declaration
public override string menuPathRuleEngine { get; }
Property Value
Type Description
System.String
Overrides
ActionBase.menuPathRuleEngine

menuPathToolbox

Declaration
public override string menuPathToolbox { get; }
Property Value
Type Description
System.String
Overrides
ActionBase.menuPathToolbox

tooltip

Declaration
public override string tooltip { get; }
Property Value
Type Description
System.String
Overrides
ActionBase.tooltip

Methods

run(IList<GameObject>)

Declaration
public override IList<GameObject> run(IList<GameObject> input)
Parameters
Type Name Description
System.Collections.Generic.IList<GameObject> input
Returns
Type Description
System.Collections.Generic.IList<GameObject>
Overrides
PiXYZ.Tools.ActionInOut<System.Collections.Generic.IList<GameObject>, System.Collections.Generic.IList<GameObject>>.run(System.Collections.Generic.IList<GameObject>)
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