Version: 
Show / Hide Table of Contents

Namespace PiXYZ.Tools.Builtin

Classes

AddChild

AddCollider

AddLight

AddRigidbody

CreateLightmapUVs

CreateNormals

CreateUVs

Decimate

Delete

ExplodeSubmeshes

FilterOnLayer

FilterOnMaterial

FilterOnMetadata

FilterOnName

FilterOnPosition

FilterOnTag

FlipNormals

GetAllGameObjects

GetChildAt

GetChildren

GetGameObject

GetImportedModel

GetLatestImportedModel

Get the latest GameObject imported with PiXYZ.\nIt will fail if there isn't at least one model imported with PiXYZ in the current scene.\nUse [Include Whole Hierarchy] to also include all of its children as well (at any level).

GetSelectedGameObjects

Merge

MoveOrigin

PrintGameObjectsInfo

PrintMaterialsInfo

PrintMeshesInfo

RandomizeTransform

RemoveHidden

RepairMesh

ReplaceBy

ReplaceGameObject

Retopologize

SetAsStatic

SetEnabled

SetLayer

SetMaterial

SetMesh

SetMetadata

SetName

SetPosition

SetTag

SwitchMaterials

Structs

FilterOnMetadata.PropName

FilterOnMetadata.PropValue

SwitchMaterials.MaterialRemplacement

Enums

AddChild.Placement

AddCollider.ColliderType

Decimate.DecimationCriterion

Decimate.DecimationQuality

FilterOnMaterial.StringConstrain

FilterOnMetadata.PropName.PropertyNameConstrain

FilterOnMetadata.PropValue.PropertyValueConstrain

FilterOnName.StringConstrain

FilterOnPosition.BoundsCondition

MoveOrigin.MovePivotOption

RemoveHidden.SelectionLevelUnity

ReplaceBy.ReplaceByMode

Retopologize.MeshReconstructionQuality

Retopologize.RetopologyMode

SetPosition.Referential

SwitchMaterials.CopyReplace

TextureQuality

Back to top PiXYZ Plugin for Unity 2019.1