docs.unity3d.com
Version: 

    Class GetTessellationParametersReturn

    Inheritance
    object
    GetTessellationParametersReturn
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Pixyz.Scene
    Syntax
    [Serializable]
    public class GetTessellationParametersReturn

    Constructors

    GetTessellationParametersReturn()

    Declaration
    public GetTessellationParametersReturn()

    GetTessellationParametersReturn(GetTessellationParametersReturn)

    Declaration
    public GetTessellationParametersReturn(GetTessellationParametersReturn o)
    Parameters
    Type Name Description
    GetTessellationParametersReturn o

    Fields

    createFreeEdges

    Declaration
    public bool createFreeEdges
    Field Value
    Type Description
    bool

    createNormals

    Declaration
    public bool createNormals
    Field Value
    Type Description
    bool

    createTangents

    Declaration
    public bool createTangents
    Field Value
    Type Description
    bool

    maxAngle

    Declaration
    public double maxAngle
    Field Value
    Type Description
    double

    maxLength

    Declaration
    public double maxLength
    Field Value
    Type Description
    double

    maxSag

    Declaration
    public double maxSag
    Field Value
    Type Description
    double

    uvChannel

    Declaration
    public int uvChannel
    Field Value
    Type Description
    int

    uvGenerationMode

    Declaration
    public UVGenerationMode uvGenerationMode
    Field Value
    Type Description
    UVGenerationMode

    uvPadding

    Declaration
    public double uvPadding
    Field Value
    Type Description
    double
    Version 2024.3.0.10
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX.