docs.unity3d.com
Version: 

    Publishing a Plugin

    How to

    Plugins can be published as .pxzext files from the Manage Plugins window:

    1. Open the Manage Plugins window
    2. This window lists all the plugins installed on the computer, divided in 3 categories. Only plugins from the Editable Plugins category can be published
    3. Select one plugin from the Editable Plugins list: the Publish button becomes clickable
    4. Click the Publish button: a dialog box opens, proposing to save a .pxzext file. Choose the file name and the location.
    5. Click Save: your plugin is published

    Image

    Using a Published plugin

    To use a Published plugin in Pixyz Studio, you need to install it first. Use the Install button in the Manage Plugins window, and browse to your .pxzext file

    Note

    If a plugin already has the same name (same module), the following error will be raised as 2 modules cannot have the same name: Unable to load the plugin. A module with this name (Your plugin name) already exists.

    Pixyz Studio 2024.1.0.44 based on SDK 2024.3.0.14
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX.