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  • C# API

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    • PiXYZ
      • CoreLoadingException
      • NoValidLicenseException
      • OutOfTermsException
      • PiXYZDefinesManager
      • PiXYZException
    • PiXYZ.Config
      • Compatibility
      • Configuration
      • LicenseServer
      • Token
      • WebLicense
    • PiXYZ.Editor
      • AboutWindow
      • ColoredTheme
      • ColorType
      • DispatcherEditor
      • EditorExtensions
      • EditorGUIExtensions
      • IProgressBar
      • LicensingWindow
      • NonPersistentSerializer
      • PrefabDependenciesDestination
      • Preferences
      • ProgressBar
      • ScriptedImporterBehaviour
      • SingletonEditorWindow
      • StaticStyles
      • TextureCache
      • UpdateWindow
    • PiXYZ.Import
      • ExceptionHandler
      • Formats
      • Importer
      • ImportSettings
      • ImportSettingsTemplate
      • ImportStamp
      • LodGenerationSettings
      • LodGroupPlacement
      • LodQuality
      • LodsGenerationSettings
      • Metadata
      • Parameter<T>
      • ParameterAvailability
      • SubProcess
      • TransformVariant
      • VariantSets
      • VariantSets.MaterialSet
      • VariantSets.Set
      • VariantSets.Set<T, U>
      • VariantSets.TransformSet
      • VariantSets.VariantGroup
      • VariantSets.VariantSet
      • VariantSets.VariantStructure
      • VariantsManager
      • VariantsManager.MaterialSwitch
      • VariantsManager.Switch
      • VariantsManager.Switch<T>
      • VariantsManager.TransformSwitch
    • PiXYZ.Import.Editor
      • DropInSceneImporter
      • ImportSettingsEditor
      • ImportStampEditor
      • ImportWindow
      • LODsSettingsDrawer
      • MetadataEditor
      • PostProcessor
      • PostprocessVRED
      • PreprocessVRED
      • ScriptedImporter
      • ScriptedImporterAttribute
      • ScriptedImporterEditor
    • PiXYZ.Tools
      • ActionBase
      • ActionIn<Input>
      • ActionInOut<Input, Output>
      • ActionOut<Output>
      • FieldInstance
      • FieldInstanceSerializer
      • FilterParameter
      • FreePassAction
      • HelperMethod
      • IRenamable
      • PrefabModificationException
      • Rule
      • RuleBlock
      • RuleSet
      • ToolboxMenuItems
      • ToolsBase
      • UserParameter
    • PiXYZ.Tools.Builtin
      • AddChild
      • AddChild.Placement
      • AddCollider
      • AddCollider.ColliderType
      • AddLight
      • AddRigidbody
      • CreateLightmapUVs
      • CreateNormals
      • CreateUVs
      • Decimate
      • Decimate.DecimationCriterion
      • Decimate.DecimationQuality
      • Delete
      • ExplodeSubmeshes
      • FilterOnLayer
      • FilterOnMaterial
      • FilterOnMaterial.StringConstrain
      • FilterOnMetadata
      • FilterOnMetadata.PropName
      • FilterOnMetadata.PropName.PropertyNameConstrain
      • FilterOnMetadata.PropValue
      • FilterOnMetadata.PropValue.PropertyValueConstrain
      • FilterOnName
      • FilterOnName.StringConstrain
      • FilterOnPosition
      • FilterOnPosition.BoundsCondition
      • FilterOnTag
      • FlipNormals
      • GetAllGameObjects
      • GetChildAt
      • GetChildren
      • GetGameObject
      • GetImportedModel
      • GetLatestImportedModel
      • GetSelectedGameObjects
      • Merge
      • MoveOrigin
      • MoveOrigin.MovePivotOption
      • PrintGameObjectsInfo
      • PrintMaterialsInfo
      • PrintMeshesInfo
      • RandomizeTransform
      • RemoveHidden
      • RemoveHidden.SelectionLevelUnity
      • RepairMesh
      • ReplaceBy
      • ReplaceBy.ReplaceByMode
      • Retopologize
      • Retopologize.MeshReconstructionQuality
      • Retopologize.RetopologyMode
      • SetAsStatic
      • SetEnabled
      • SetLayer
      • SetMaterial
      • SetMesh
      • SetMetadata
      • SetName
      • SetPosition
      • SetPosition.Referential
      • SetTag
      • SwitchMaterials
      • SwitchMaterials.CopyReplace
      • SwitchMaterials.MaterialRemplacement
      • TextureQuality
    • PiXYZ.Tools.Editor
      • CoreContext
      • FieldInstanceDrawer
      • RenamePopup
      • RuleEngineMenu
      • RuleSetEditor
      • RuleSetWindow
      • Toolbox
      • ToolboxWindow
      • ToolsEditor
    • PiXYZ.Utils
      • BaseExtensions
      • CollectionExtensions
      • Dispatcher
      • Dispatcher.DelayedAction
      • Dispatcher.DelayFramesDispatch
      • Dispatcher.GoMainThreadDispatch
      • Dispatcher.GoThreadPoolDispatch
      • Dispatcher.SleepForSecondsDispatch
      • Dispatcher.WaitForSecondsDispatch
      • Dispatcher.YieldInstruction
      • DynamicEnum
      • FilePath
      • FloatingMesh
      • GameObjectToVoidHandler
      • GenericRenderer
      • LookupTable<K, V>
      • MergingContainer
      • MeshExtensions
      • Profiler
      • Profiling
      • ProgressHandler
      • Range
      • ReflectionExtensions
      • SceneExtensions
      • StringToStringHandler
      • TextureScaler
      • ThreadQueue
      • TypePathToUnityObject
      • UnityObjectToStringHandler
      • UnityObjectToUnityObjectHandler
      • VerticesData
      • VoidHandler

    Class ColoredTheme

    A tinted instance of the PiXYZ Editor Style. Useful to create menus with a given tint, that will work on both free and pro Unity versions

    Inheritance
    System.Object
    ColoredTheme
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: PiXYZ.Editor
    Assembly: cs.temp.dll.dll
    Syntax
    public class ColoredTheme

    Constructors

    ColoredTheme(Color)

    Declaration
    public ColoredTheme(Color tint)
    Parameters
    Type Name Description
    Color tint

    Fields

    tinit

    Declaration
    public readonly Color tinit
    Field Value
    Type Description
    Color

    Properties

    categoryContent

    Declaration
    public GUIStyle categoryContent { get; }
    Property Value
    Type Description
    GUIStyle

    categoryHeader

    Declaration
    public GUIStyle categoryHeader { get; }
    Property Value
    Type Description
    GUIStyle

    categoryTitle

    Declaration
    public GUIStyle categoryTitle { get; }
    Property Value
    Type Description
    GUIStyle

    downFluxTitle

    Declaration
    public GUIStyle downFluxTitle { get; }
    Property Value
    Type Description
    GUIStyle

    iconDownFlux

    Declaration
    public Texture2D iconDownFlux { get; }
    Property Value
    Type Description
    Texture2D

    iconDownFluxMid

    Declaration
    public Texture2D iconDownFluxMid { get; }
    Property Value
    Type Description
    Texture2D

    labelTitle

    Declaration
    public GUIStyle labelTitle { get; }
    Property Value
    Type Description
    GUIStyle

    ruleBlock

    Declaration
    public GUIStyle ruleBlock { get; }
    Property Value
    Type Description
    GUIStyle

    ruleBlockText

    Declaration
    public GUIStyle ruleBlockText { get; }
    Property Value
    Type Description
    GUIStyle

    ruleBlockTitle

    Declaration
    public GUIStyle ruleBlockTitle { get; }
    Property Value
    Type Description
    GUIStyle

    toolboxBlockTitle

    Declaration
    public GUIStyle toolboxBlockTitle { get; }
    Property Value
    Type Description
    GUIStyle
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