Class VariantsManager.Switch<T>
Inheritance
System.Object
    
    VariantsManager.Switch<T>
      
      
  Inherited Members
      System.Object.ToString()
    
    
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
  Namespace: PiXYZ.Import
Assembly: cs.temp.dll.dll
Syntax
[Serializable]
public abstract class Switch<T> : VariantsManager.Switch
  Type Parameters
| Name | Description | 
|---|---|
| T | 
Constructors
Switch(String)
Declaration
protected Switch(string n)
  Parameters
| Type | Name | Description | 
|---|---|---|
| System.String | n | 
Fields
name
Declaration
public string name
  Field Value
| Type | Description | 
|---|---|
| System.String | 
state
Declaration
protected T state
  Field Value
| Type | Description | 
|---|---|
| T | 
variants
Declaration
public List<T> variants
  Field Value
| Type | Description | 
|---|---|
| System.Collections.Generic.List<T> | 
Methods
getState()
Returns the currently selected variant
Declaration
public T getState()
  Returns
| Type | Description | 
|---|---|
| T | 
getVariants()
Returns the variants handled by the switch
Declaration
public List<T> getVariants()
  Returns
| Type | Description | 
|---|---|
| System.Collections.Generic.List<T> |