Struct ImportSettingsTemplate
  
  This is a template for the import settings.
An instance can be created and registered for a given file format through the Importer class to enable custom behaviours.
 
  
  
    Inherited Members
    
      System.ValueType.Equals(System.Object)
    
    
      System.ValueType.GetHashCode()
    
    
      System.ValueType.ToString()
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.GetType()
    
   
  
  Assembly: cs.temp.dll.dll
  Syntax
  
    public struct ImportSettingsTemplate
   
  Fields
  
  
  
  combinePatchesByMaterial
  
  
  Declaration
  
    public Parameter<bool> combinePatchesByMaterial
   
  Field Value
  
  
  
  createLightmapUV
  
  
  Declaration
  
    public Parameter<bool> createLightmapUV
   
  Field Value
  
  
  
  Default
  The default template for the ImportSettings
 
  
  Declaration
  
    public static readonly ImportSettingsTemplate Default
   
  Field Value
  
  
  
  hasLODs
  
  
  Declaration
  
    public Parameter<bool> hasLODs
   
  Field Value
  
  
  
  importLines
  
  
  Declaration
  
    public Parameter<bool> importLines
   
  Field Value
  
  
  
  importPatchBorders
  
  
  Declaration
  
    public Parameter<bool> importPatchBorders
   
  Field Value
  
  
  
  importPoints
  
  
  Declaration
  
    public Parameter<bool> importPoints
   
  Field Value
  
  
  
  importVariants
  
  
  Declaration
  
    public Parameter<bool> importVariants
   
  Field Value
  
  
  
  isLeftHanded
  
  
  Declaration
  
    public Parameter<bool> isLeftHanded
   
  Field Value
  
  
  
  isZUp
  
  
  Declaration
  
    public Parameter<bool> isZUp
   
  Field Value
  
  
  
  lightmapResolution
  
  
  Declaration
  
    public Parameter<int> lightmapResolution
   
  Field Value
  
  
  
  
  
  
  Declaration
  
    public Parameter<bool> loadMetadata
   
  Field Value
  
  
  
  lodsMode
  
  
  Declaration
  
    public Parameter<LodGroupPlacement> lodsMode
   
  Field Value
  
  
  
  mapUV
  
  
  Declaration
  
    public Parameter<bool> mapUV
   
  Field Value
  
  
  
  mapUV3dSize
  
  
  Declaration
  
    public Parameter<float> mapUV3dSize
   
  Field Value
  
  
  
  mergeFinalLevel
  
  
  Declaration
  
    public Parameter<bool> mergeFinalLevel
   
  Field Value
  
  
  
  orient
  
  
  Declaration
  
    public Parameter<bool> orient
   
  Field Value
  
  
  
  qualities
  
  
  Declaration
  
    public Parameter<LodsGenerationSettings> qualities
   
  Field Value
  
  
  
  repair
  
  
  Declaration
  
    public Parameter<bool> repair
   
  Field Value
  
  
  
  scaleFactor
  
  
  Declaration
  
    public Parameter<float> scaleFactor
   
  Field Value
  
  
  
  shader
  
  
  Declaration
  
    public Parameter<Shader> shader
   
  Field Value
  
  
  
  singularizeSymmetries
  
  
  Declaration
  
    public Parameter<bool> singularizeSymmetries
   
  Field Value
  
  
  
  splitTo16BytesIndex
  
  
  Declaration
  
    public Parameter<bool> splitTo16BytesIndex
   
  Field Value
  
  
  
  treeProcess
  
  
  Declaration
  
    public Parameter<TreeProcessType> treeProcess
   
  Field Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | Parameter<PiXYZ.Plugin4Unity.TreeProcessType> | 
         | 
      
    
  
  
  
  useMaterialsInResources
  
  
  Declaration
  
    public Parameter<bool> useMaterialsInResources
   
  Field Value
  
  
  
  uvPadding
  
  
  Declaration
  
    public Parameter<int> uvPadding
   
  Field Value
  
  
  
  voxelizeGridSize
  
  
  Declaration
  
    public Parameter<int> voxelizeGridSize
   
  Field Value