Class GenericRenderer
  
  
  
  
    Inheritance
    System.Object
    GenericRenderer
   
  
    Inherited Members
    
      System.Object.ToString()
    
    
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
   
  
  Assembly: cs.temp.dll.dll
  Syntax
  
    public class GenericRenderer
   
  Constructors
  
  
  
  
  GenericRenderer(Mesh, Material[])
  
  
  Declaration
  
    public GenericRenderer(Mesh mesh, Material[] materials)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | Mesh | 
        mesh | 
         | 
      
      
        | Material[] | 
        materials | 
         | 
      
    
  
  
  
  
  GenericRenderer(MeshFilter, MeshRenderer)
  
  
  Declaration
  
    public GenericRenderer(MeshFilter meshFilter, MeshRenderer meshRenderer)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | MeshFilter | 
        meshFilter | 
         | 
      
      
        | MeshRenderer | 
        meshRenderer | 
         | 
      
    
  
  
  
  
  GenericRenderer(SkinnedMeshRenderer)
  
  
  Declaration
  
    public GenericRenderer(SkinnedMeshRenderer skinnedMeshRenderer)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | SkinnedMeshRenderer | 
        skinnedMeshRenderer | 
         | 
      
    
  
  Fields
  
  
  
  materials
  
  
  Declaration
  
    public Material[] materials
   
  Field Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | Material[] | 
         | 
      
    
  
  
  
  mesh
  
  
  Declaration
  
  Field Value
  
  Properties
  
  
  
  
  IsValid
  
  
  Declaration
  
    public bool IsValid { get; }
   
  Property Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | System.Boolean | 
         | 
      
    
  
  Methods
  
  
  
  
  AssignMaterialsTo(GameObject)
  
  
  Declaration
  
    public void AssignMaterialsTo(GameObject gameObject)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | GameObject | 
        gameObject | 
         | 
      
    
  
  
  
  
  AssignMeshTo(GameObject)
  
  
  Declaration
  
    public void AssignMeshTo(GameObject gameObject)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | GameObject | 
        gameObject | 
         | 
      
    
  
  
  
  
  AssignTo(GameObject)
  
  
  Declaration
  
    public void AssignTo(GameObject gameObject)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | GameObject | 
        gameObject | 
         | 
      
    
  
  
  
  
  AssignTo(MeshFilter, MeshRenderer)
  
  
  Declaration
  
    public void AssignTo(MeshFilter meshFilter, MeshRenderer meshRenderer)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | MeshFilter | 
        meshFilter | 
         | 
      
      
        | MeshRenderer | 
        meshRenderer | 
         | 
      
    
  
  
  
  
  AssignTo(SkinnedMeshRenderer)
  
  
  Declaration
  
    public void AssignTo(SkinnedMeshRenderer skinnedMeshRenderer)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | SkinnedMeshRenderer | 
        skinnedMeshRenderer | 
         | 
      
    
  
  
  
  
  CreateFrom(GameObject)
  
  
  Declaration
  
    public static GenericRenderer CreateFrom(GameObject gameObject)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | GameObject | 
        gameObject | 
         | 
      
    
  
  Returns