Class GetLatestImportedModel
Get the latest GameObject imported with PiXYZ.\nIt will fail if there isn't at least one model imported with PiXYZ in the current scene.\nUse [Include Whole Hierarchy] to also include all of its children as well (at any level).
Inheritance
System.Object
    
    
    GetLatestImportedModel
  Inherited Members
      System.Object.ToString()
    
    
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
  Namespace: PiXYZ.Tools.Builtin
Assembly: cs.temp.dll.dll
Syntax
public class GetLatestImportedModel : ActionOut<IList<GameObject>>
  Fields
includeWholeHierarchy
Declaration
[UserParameter(null, null, null, null)]
public bool includeWholeHierarchy
  Field Value
| Type | Description | 
|---|---|
| System.Boolean | 
Properties
id
Declaration
public override int id { get; }
  Property Value
| Type | Description | 
|---|---|
| System.Int32 | 
Overrides
menuPathRuleEngine
Declaration
public override string menuPathRuleEngine { get; }
  Property Value
| Type | Description | 
|---|---|
| System.String | 
Overrides
menuPathToolbox
Declaration
public override string menuPathToolbox { get; }
  Property Value
| Type | Description | 
|---|---|
| System.String | 
Overrides
tooltip
Declaration
public override string tooltip { get; }
  Property Value
| Type | Description | 
|---|---|
| System.String | 
Overrides
Methods
getWarnings()
Declaration
public override string[] getWarnings()
  Returns
| Type | Description | 
|---|---|
| System.String[] | 
Overrides
run()
Declaration
public override IList<GameObject> run()
  Returns
| Type | Description | 
|---|---|
| System.Collections.Generic.IList<GameObject> | 
Overrides
PiXYZ.Tools.ActionOut<System.Collections.Generic.IList<GameObject>>.run()