• About Pixyz Studio
  • What's New
    • Previous releases
  • Getting Started
    • System Requirements
    • Application Installation
    • Licensing
    • License Activation and Management
      • License Manager
    • Application Setup
  • Supported File Formats
  • User Interface
    • Menu Bar
      • File Menu
      • Edit Menu
        • Function List
        • Preferences
      • Create Menu
        • Create Light
        • Create Primitive
      • Selection Menu
      • Scene Menu
        • Merge Parts By Regions
      • Materials Menu
        • Material Editor
          • Pixyz PBR Material Library
        • Texture Editor
      • CAD Menu
      • Mesh Menu
        • Repair Mesh
        • Remove Z-fighting
        • Vertex Offset
      • Optimize Mesh Menu
        • Generate LOD Chain
      • Point Cloud Menu
        • Tessellate Point Clouds
      • UVs Menu
        • Generate UV By Projection
      • Window Menu
        • Workspace
          • Keyboard Shortcuts
      • Plugins Menu
        • Manage Plugins
      • Help Menu
    • Toolbars
      • Main Toolbar
      • Essentials Toolbar
      • Custom Menu/Toolbar
    • Window
      • History
      • Inspector
      • Output
      • Product Structure (Tree)
        • Customizing the Product Structure
        • Product Structure Right-click Menus
          • Transform Pivot Point... Menu
          • Re-Tessellate Menu
      • Scripting
      • Tools
        • Selection Tool
        • Cutting Plane
        • Exploded View
        • UV Projection Tool
      • Variants and PMI
      • Viewer
        • Navigation Controls
        • Selection Controls
        • Selection Display
        • Lighting Modes
        • Viewport Right-click Menus
        • Viewer Issue
      • Visualization
    • Customizing the User Interface
  • Pixyz & Data Preparation Fundamentals
    • General Information About Pixyz
      • About Pixyz Studio and Selections
    • Typical Data Preparation Workflow
    • About 3D Models Types
    • About the Product Structure (Tree)
    • About Occurrences
      • Occurrence Id
      • Occurrence Types
      • Occurrence Properties
      • Occurrence Components
    • About Instances & Prototypes
    • About Face and Vertex Normals
    • About UVs
      • Continuous UVs from CAD Models
    • About Tessellation
      • Re-Tessellate
    • About Decimation
      • Decimate To Quality
      • Decimate To Target
    • About Animation
    • Glossary
  • Working With Pixyz Studio
    • Videos and Tutorials
    • Importing Files
      • Import Mode
      • Guided Import
        • Guided Import Parameters
        • Guided Import Scenario
      • Importing Alias Files
      • Importing VRED Files
      • Importing RVM Files
      • Importing ReCap Files
    • Exporting Files
      • Export Unity Prefab
      • Upload to Unity Asset Manager
      • Exporting GLB With Draco Compression
      • Exporting Textures
    • Interrupting a Process
    • Scripting With the Python API
      • Getting Started With Scripting
      • Creating and Using Scripts
      • Sample Scripts
      • Basic Structures in a Pixyz Scene
      • Product Structure Management
      • Filter expressions
    • Plugins
      • Creating a Plugin
        • Anatomy of a Plugin
          • XML File
          • Python Script
      • Running a Plugin
      • Managing Plugins
      • Publishing a Plugin
      • Plugins Shortcuts
        • Customize menus
    • Errors in Pixyz Studio
  • Additional resources